This series lays out a workflow that can be used for most 3D objects, no matter how complicated. Learn the foundations of UVing while you go through a simple 4-step process to unwrap these models.

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Overview
Overview
Overview
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Overview
0:00:57
Trailer
Trailer
Trailer
1
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Trailer
0:57
Follow Along AFTER The Video!
Follow Along AFTER The Video!
Follow Along AFTER The Video!
2
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Follow Along AFTER The Video!
0:57
UV Basics
UV Basics
UV Basics
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UV Basics
0:16:32
Why do we need UVs?
Why do we need UVs?
Why do we need UVs?
3
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Why do we need UVs?
2:02
Common UV Problems
Common UV Problems
Common UV Problems
4
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Common UV Problems
2:09
UV Editor Interface
UV Editor Interface
UV Editor Interface
5
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UV Editor Interface
4:04
UV Workflow
UV Workflow
UV Workflow
6
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UV Workflow
3:26
Checkered Shader
Checkered Shader
Checkered Shader
7
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Checkered Shader
1:18
Seams vs Stretching
Seams vs Stretching
Seams vs Stretching
8
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Seams vs Stretching
3:33
UVing The Assets
UVing The Assets
UVing The Assets
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UVing The Assets
0:30:18
Scroll
Scroll
Scroll
9
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Scroll
1:31
Candle Holder
Candle Holder
Candle Holder
10
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Candle Holder
4:04
Round Jar
Round Jar
Round Jar
11
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Round Jar
3:48
Rectangle Jar
Rectangle Jar
Rectangle Jar
12
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Rectangle Jar
3:56
Magic Sphere
Magic Sphere
Magic Sphere
13
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Magic Sphere
4:50
Book Cover
Book Cover
Book Cover
14
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Book Cover
2:23
Book Continued
Book Continued
Book Continued
15
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Book Continued
3:56